Without the support of my infantries and enemy has no ground attacking units:

On the first defense, I got the following ant-aircraft troops:
Tunderbolt (R3) = 130
Corsair (R3) = 129
Lighting (R2) = 15
Pershing (R3) = 150
Anti-aircraft artillery (M) = 10
With that I took down 22 out of 900 TA153 (R3). Now look at what I can do with my infantries
With the support of my infantries and enemy has no ground attacking units:

On the second defense, I got the following ant-aircraft troops
Tunderbolt (R3) = 41
Corsair (R3) = 68
Pershing (R3) = 170
Anti-aircraft artillery (M) = 10
Anti-Aircraft squads (R2) = 2,200
Bazooka squads (R2) = 319
And with that I took down 25 out of (again) 900 TA153 (R3). Now let us look at my last defense
With the support of my infantries and enemy has ground attacking units:

The enemy now has anti-ground units but it did not wipe out my infantries on the first range attack, it only wipe them out on the second range attack. Here is the details
First range attack
· [Attack Force]Junkers Ju 87(R3),
· [Counter Force]M26 Pershing (R3),Anti-Aircraft Squad (R2),
· [Attack Force] DMG To Infantry 25810DMG To Armour 7676DMG To Aircraft 0
· [Counter Force] DMG To Infantry 0DMG To Armour 0DMG To Aircraft 16702
· Casualty of Attacker Ta 152 (R3) 5Ar 234 Blitz (R3) 5Junkers Ju 87(R3) 6
· Casualty of Defender M4 Sherman (R3) 1Kfz. 61 (R2) 30M26 Pershing (R3) 2Anti-air artillery(M) 3Bazooka Squad (R2) 319Anti-Aircraft Squad (R2) 569
See how it only took 569 out of my 2,200 Anti-aircraft squads?
One more point, Handsgrenade used a legendary commander with 100+ strengths, so I am lucky to have some troops left at the end of the day.
Even though it eventually took out all my infantries, it shows one thing, if you want to train infantry then do it in huge number, do it in thousands, at least they will do good damage on the first range attack. Don’t bother about R1, if possible got for R3 but I calculated that R2 and R3 unit is more or less the same when it comes to infantry because of the grain that R3 unit consume. For example, I can train (to max) about 2,500 R3 anti-aircraft squad (if I do not plan to expand my base area) but if I go for R2 unit instead I can train about 5,000 units. The attack and defense points in total are the same.
Also remember this, infantry can’t stand alone because their defense systems are low, they are use to support other units like the tanks and planes. So train them in your second base as a support to your main base.
Well, that’s my finding. I leaned something new from Hansgrenade’s attack and I am going to do some new experiment. Not going to train anymore infantry for now, going for something new. Will let you know how is the experiment turn out.
One more point, Handsgrenade used a legendary commander with 100+ strengths, so I am lucky to have some troops left at the end of the day.
Even though it eventually took out all my infantries, it shows one thing, if you want to train infantry then do it in huge number, do it in thousands, at least they will do good damage on the first range attack. Don’t bother about R1, if possible got for R3 but I calculated that R2 and R3 unit is more or less the same when it comes to infantry because of the grain that R3 unit consume. For example, I can train (to max) about 2,500 R3 anti-aircraft squad (if I do not plan to expand my base area) but if I go for R2 unit instead I can train about 5,000 units. The attack and defense points in total are the same.
Also remember this, infantry can’t stand alone because their defense systems are low, they are use to support other units like the tanks and planes. So train them in your second base as a support to your main base.
Well, that’s my finding. I leaned something new from Hansgrenade’s attack and I am going to do some new experiment. Not going to train anymore infantry for now, going for something new. Will let you know how is the experiment turn out.